Re: Truncated chime on new arrival
Hello
> In message <5eaa977c58.boase@...>
> bernard@... wrote:
>> On 6 Jun, lists@... typed:
>>> The default 'new arrival' chime has never played properly since I
>>> transferred Messenger Pro to the ARMiniX;
>> I have long wondered why I never heard the chime on this ARMX6, whose
>> speakers are attached to the 3.5mm audio socket. Now the upgrade to MPro
>> 8.04 has made a rather brief 'click-chime-click' audible for the first
>> time, but still not the elegant chime that the sound clip can produce. I,
>> too, wonder how this can be corrected.
> Chime is played by! PlayIt, but the default volume is at maximum (=>
> distortion) and does not depend on the SoundVolume setting.
> I added a line in the PlaySamplePlayit file, to adjust the volume.
> if "<PlayIt$Error>" = "" then playit_volume 80
> just before
> if "<PlayIt$Error>" = "" then playit_play %*0 else
> <Messenger$Dir>.Resources.FPlay -armadeus -file %*0
> It's more pleasant.
For information ,
I work on USB and I often use !USBInfo, every time you connect or
disconnect a device you are overwhelmed by a sound that is too loud.
This is exactly the same problem, the sounds are played at maximum level!
I added in the !Run file of the application:
| Audio player for sounds
if "<PlayIt$Path>" = "" then set PlayIt$Error "Playit not found"
if "<PlayIt$Error>" = "" then RMEnsure PlayIt 1.68 Run PlayIt:Ensure -e
1.68
playit_volume 80
I'm testing, but I'll ask Xat, Paul Reuvers for his opinion.
--
Jean-Michel
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